Been working on the wind currents a bit more, now they don’t throw you out as easily when you go around the corners. You can now mostly travel through the wind currents with no player input! This is just done by adding an impulse in the direction from the balloon towards the nearest point on the spline, this little change will make the balloon naturally gravitate towards the center of the wind current.
The player can still break away from the current however if they apply enough force in one direction, they can also move in the direction of the current for an additional speed boost.