Skip copying/Failed to Copy Error

  1. Actived “Build Http Chunk Install Data” & “Generate Chunks”

  1. Actived “Is Runtime Label” (PrimaryAssetLabel)

  1. Error Logs

[2023.03.06-04.45.02:334][850]UATHelper: 패키징 (Windows): [2023.03.06-04.45.02:329][ 0]LogPatchGeneration: Created 0 chunks (0 build bytes) (0 compressed bytes)
[2023.03.06-04.45.02:334][850]UATHelper: 패키징 (Windows): [2023.03.06-04.45.02:329][ 0]LogPatchGeneration: Completed in 202 ms.
[2023.03.06-04.45.02:334][850]UATHelper: 패키징 (Windows): [2023.03.06-04.45.02:331][ 0]LogPatchGeneration: Saved manifest to D:/Users/xxxx/Documents/Unreal Projects/TestB/ChunkInstall/Windows/CloudDir/TestB_pakchunk1000release1.manifest.
[2023.03.06-04.45.02:345][851]UATHelper: 패키징 (Windows): [2023.03.06-04.45.02:334][ 0]LogCore: Engine exit requested (reason: BuildPatchToolMain Exiting)
[2023.03.06-04.45.02:345][851]UATHelper: 패키징 (Windows): [2023.03.06-04.45.02:334][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2023.03.06-04.45.02:376][854]UATHelper: 패키징 (Windows): Took 0.4272002s to run BuildPatchTool.exe, ExitCode=0
[2023.03.06-04.45.02:376][854]UATHelper: 패키징 (Windows): Skip copying file “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir”\TestB_pakchunk1000release1.manifest because it doesn’t exist.
[2023.03.06-04.45.02:376][854]UATHelper: 패키징 (Windows): Failed to copy “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir”\TestB_pakchunk1000release1.manifest to D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\ManifestDir\TestB_pakchunk1000release1.manifest, deleting, waiting 10s and retrying.
[2023.03.06-04.45.12:378][ 43]UATHelper: 패키징 (Windows): Skip copying file “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir”\TestB_pakchunk1000release1.manifest because it doesn’t exist.
[2023.03.06-04.45.12:378][ 43]UATHelper: 패키징 (Windows): Failed to copy “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir”\TestB_pakchunk1000release1.manifest to D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\ManifestDir\TestB_pakchunk1000release1.manifest, deleting, waiting 10s and retrying.
[2023.03.06-04.45.22:384][233]UATHelper: 패키징 (Windows): Skip copying file “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir”\TestB_pakchunk1000release1.manifest because it doesn’t exist.
[2023.03.06-04.45.22:384][233]UATHelper: 패키징 (Windows): Failed to copy “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir”\TestB_pakchunk1000release1.manifest to D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\ManifestDir\TestB_pakchunk1000release1.manifest, deleting, waiting 10s and retrying.
[2023.03.06-04.45.32:389][428]UATHelper: 패키징 (Windows): Skip copying file “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir”\TestB_pakchunk1000release1.manifest because it doesn’t exist.
[2023.03.06-04.45.32:389][428]UATHelper: 패키징 (Windows): Failed to copy “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir”\TestB_pakchunk1000release1.manifest to D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\ManifestDir\TestB_pakchunk1000release1.manifest, deleting, waiting 10s and retrying.
[2023.03.06-04.45.42:385][620]UATHelper: 패키징 (Windows): Skip copying file “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir”\TestB_pakchunk1000release1.manifest because it doesn’t exist.
[2023.03.06-04.45.42:385][620]UATHelper: 패키징 (Windows): Failed to copy “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir”\TestB_pakchunk1000release1.manifest to D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\ManifestDir\TestB_pakchunk1000release1.manifest, deleting, waiting 10s and retrying.
[2023.03.06-04.45.52:402][816]UATHelper: 패키징 (Windows): Skip copying file “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir”\TestB_pakchunk1000release1.manifest because it doesn’t exist.
[2023.03.06-04.45.52:402][816]UATHelper: 패키징 (Windows): Failed to copy “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir”\TestB_pakchunk1000release1.manifest to D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\ManifestDir\TestB_pakchunk1000release1.manifest, deleting, waiting 10s and retrying.
[2023.03.06-04.46.02:397][ 7]UATHelper: 패키징 (Windows): Skip copying file “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir”\TestB_pakchunk1000release1.manifest because it doesn’t exist.
[2023.03.06-04.46.02:397][ 7]UATHelper: 패키징 (Windows): Failed to copy “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir”\TestB_pakchunk1000release1.manifest to D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\ManifestDir\TestB_pakchunk1000release1.manifest, deleting, waiting 10s and retrying.
[2023.03.06-04.46.12:414][170]UATHelper: 패키징 (Windows): Skip copying file “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir”\TestB_pakchunk1000release1.manifest because it doesn’t exist.
[2023.03.06-04.46.12:414][170]UATHelper: 패키징 (Windows): Failed to copy “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir”\TestB_pakchunk1000release1.manifest to D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\ManifestDir\TestB_pakchunk1000release1.manifest, deleting, waiting 10s and retrying.
[2023.03.06-04.46.22:429][ 97]UATHelper: 패키징 (Windows): Skip copying file “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir”\TestB_pakchunk1000release1.manifest because it doesn’t exist.
[2023.03.06-04.46.22:429][ 97]UATHelper: 패키징 (Windows): Failed to copy “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir”\TestB_pakchunk1000release1.manifest to D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\ManifestDir\TestB_pakchunk1000release1.manifest, deleting, waiting 10s and retrying.
[2023.03.06-04.46.32:439][525]UATHelper: 패키징 (Windows): Skip copying file “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir”\TestB_pakchunk1000release1.manifest because it doesn’t exist.
[2023.03.06-04.46.32:439][525]UATHelper: 패키징 (Windows): ERROR: Failed to copy “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir”\TestB_pakchunk1000release1.manifest to D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\ManifestDir\TestB_pakchunk1000release1.manifest
[2023.03.06-04.46.32:624][525]PackagingResults: Error: Failed to copy “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir”\TestB_pakchunk1000release1.manifest to D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\ManifestDir\TestB_pakchunk1000release1.manifest
[2023.03.06-04.47.02:517][858]UATHelper: 패키징 (Windows): WARNING: Failed to create directory “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir” in 10 attempts.
[2023.03.06-04.47.02:517][858]UATHelper: 패키징 (Windows): WARNING: Exception in System.Private.CoreLib: 파일 이름, 디렉터리 이름 또는 볼륨 레이블 구문이 잘못되었습니다. : ‘D:\Program Files\Epic Games\UE_5.1"D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir"’
[2023.03.06-04.47.02:517][858]UATHelper: 패키징 (Windows): Stacktrace: at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor)
[2023.03.06-04.47.02:517][858]UATHelper: 패키징 (Windows): at System.IO.Directory.CreateDirectory(String path)
[2023.03.06-04.47.02:517][858]UATHelper: 패키징 (Windows): at AutomationTool.InternalUtils.SafeCreateDirectory(String Path, Boolean bQuiet) in D:\Program Files\Epic Games\UE_5.1\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:line 62
[2023.03.06-04.47.02:528][858]UATHelper: 패키징 (Windows): ERROR: System.IO.IOException: 파일 이름, 디렉터리 이름 또는 볼륨 레이블 구문이 잘못되었습니다. : ‘D:\Program Files\Epic Games\UE_5.1"D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir"\windows.manifestlist’
[2023.03.06-04.47.02:528][858]UATHelper: 패키징 (Windows): at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
[2023.03.06-04.47.02:528][858]UATHelper: 패키징 (Windows): at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
[2023.03.06-04.47.02:528][858]UATHelper: 패키징 (Windows): at System.IO.Strategies.OSFileStreamStrategy…ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
[2023.03.06-04.47.02:528][858]UATHelper: 패키징 (Windows): at AutomationScripts.Project.GeneratePrimaryChunkManifest(String Dir, String Version, String PlatformStr) in D:\Program Files\Epic Games\UE_5.1\Engine\Source\Programs\AutomationTool\Scripts\CopyBuildToStagingDirectory.Automation.cs:line 3968
[2023.03.06-04.47.02:528][858]UATHelper: 패키징 (Windows): at AutomationScripts.Project.CreatePaks(ProjectParams Params, DeploymentContext SC, List1 PakParamsList, CryptoSettings CryptoSettings, FileReference CryptoKeysCacheFilename) in D:\Program Files\Epic Games\UE_5.1\Engine\Source\Programs\AutomationTool\Scripts\CopyBuildToStagingDirectory.Automation.cs:line 3413 [2023.03.06-04.47.02:528][858]UATHelper: 패키징 (Windows): at AutomationScripts.Project.CreatePaksUsingChunkManifests(ProjectParams Params, DeploymentContext SC) in D:\Program Files\Epic Games\UE_5.1\Engine\Source\Programs\AutomationTool\Scripts\CopyBuildToStagingDirectory.Automation.cs:line 3955 [2023.03.06-04.47.02:528][858]UATHelper: 패키징 (Windows): at AutomationScripts.Project.ApplyStagingManifest(ProjectParams Params, DeploymentContext SC) in D:\Program Files\Epic Games\UE_5.1\Engine\Source\Programs\AutomationTool\Scripts\CopyBuildToStagingDirectory.Automation.cs:line 4202 [2023.03.06-04.47.02:528][858]UATHelper: 패키징 (Windows): at AutomationScripts.Project.CopyBuildToStagingDirectory(ProjectParams Params) in D:\Program Files\Epic Games\UE_5.1\Engine\Source\Programs\AutomationTool\Scripts\CopyBuildToStagingDirectory.Automation.cs:line 4641 [2023.03.06-04.47.02:528][858]UATHelper: 패키징 (Windows): at BuildCookRun.DoBuildCookRun(ProjectParams Params) in D:\Program Files\Epic Games\UE_5.1\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 222 [2023.03.06-04.47.02:528][858]UATHelper: 패키징 (Windows): at BuildCookRun.ExecuteBuild() in D:\Program Files\Epic Games\UE_5.1\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 42 [2023.03.06-04.47.02:528][858]UATHelper: 패키징 (Windows): at AutomationTool.BuildCommand.Execute() in D:\Program Files\Epic Games\UE_5.1\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 344 [2023.03.06-04.47.02:528][858]UATHelper: 패키징 (Windows): at AutomationTool.BuildCommand.ExecuteAsync() in D:\Program Files\Epic Games\UE_5.1\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 353 [2023.03.06-04.47.02:528][858]UATHelper: 패키징 (Windows): at AutomationTool.Automation.ExecuteAsync(List1 CommandsToExecute, Dictionary2 Commands) in D:\Program Files\Epic Games\UE_5.1\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 257 [2023.03.06-04.47.02:528][858]UATHelper: 패키징 (Windows): at AutomationTool.Automation.ProcessAsync(ParsedCommandLine AutomationToolCommandLine, StartupTraceListener StartupListener, HashSet1 ScriptModuleAssemblies) in D:\Program Files\Epic Games\UE_5.1\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 156
[2023.03.06-04.47.02:528][858]UATHelper: 패키징 (Windows): (see C:\Users\xxxx\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+Epic+Games+UE_5.1\Log.txt for full exception trace)
[2023.03.06-04.47.02:528][858]UATHelper: 패키징 (Windows): AutomationTool executed for 0h 2m 26s
[2023.03.06-04.47.02:528][858]UATHelper: 패키징 (Windows): AutomationTool exiting with ExitCode=1 (Error_Unknown)
[2023.03.06-04.47.02:560][858]UATHelper: 패키징 (Windows): BUILD FAILED
[2023.03.06-04.47.02:689][858]PackagingResults: Warning: Failed to create directory “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir” in 10 attempts.
[2023.03.06-04.47.02:689][858]PackagingResults: Warning: Exception in System.Private.CoreLib: 파일 이름, 디렉터리 이름 또는 볼륨 레이블 구문이 잘못되었습니다. : ‘D:\Program Files\Epic Games\UE_5.1"D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir"’
[2023.03.06-04.47.02:689][858]PackagingResults: Error: System.IO.IOException: 파일 이름, 디렉터리 이름 또는 볼륨 레이블 구문이 잘못되었습니다. : ‘D:\Program Files\Epic Games\UE_5.1"D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir"\windows.manifestlist’
[2023.03.06-04.47.02:690][858]PackagingResults: Error: Unknown Error

Focus on this:
Failed to create directory “D:\Users\xxxx\Documents\Unreal Projects\TestB\ChunkInstall\Windows\CloudDir

UE4 isn’t able to create a directory. Some app could be locking the directory. Maybe try creating the full directory structure before building.

I am using Unreal Engine 5.1.1.

is this resolved?