[Ongoing]
I’m starting to work on a store for my game. Primarily for skins, I want them buyable by “game coins” earnt in game.
Those game coins amount should be linked to an online service, Playfab will be the solution for that.
Also i’m doing this only in blueprint.
First the widget, Lets Build the structure first over which we’ll implement a way to sort owns item. I want an inventory side and a store side, also in the center the player character to preview each skins
I’m using grids in which I’ll propagate child widget blueprint of all the items
Here is the ongoing store widget graph
Here is the ongoing Child Widget that I add in the grids, Set Skin_ID as editable & expose on spawn.
Here is the structure used to link for each skin ; the icon ; the material ; type of skin.
note : I’m using Common UI / Playfab / SteamSubsystem
note : I’m trying to use embedded blueprint instead of images to the post