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Skined morph from max not playing on the editor.

Good afternoon guys!

I already spent 3 days on it, and I still don´t have a clue of what is going on.
Please can anyone help me out? I don´t know more where to research.

So I´m trying to import a character from 3ds max that have a skin and morph (blend shape), both are animated.
But for some reason the morph animation don´t play inside unreal editor.
I can see all the keyframes imported from morph and I can even play with the morph slider in the mesh windows inside unreal, but the animation just don´t play.

Here it´s the picture of the model inside 3dmax

image_179119.jpg

Here it´s the morph animation that don´t play inside unreal
unreal_no_morph_animation.JPG

and here it´s the morph sliders working inside unreal

unreal-morph_targets.JPG

and here it´s the fbx
https://drive.google.com/file/d/1xLD…ew?usp=sharing

Thanks very much for the help guys,