Hello,
4.24.1 works well with Sketchup 2019, no real issues. My minor issue is that the imported geometry in Unreal Editor seems to need a scaled-up Material (I start with 1/48 in a TexCoord node, which usually works well). Is this due to Sketchup? Is there an easy workaround? If not, is there a way to link a TexCoord node to several Material Editor Texture Samples at once instead of one by one?
Just wondering if I’m overlooking an easier way to do things. Thank you in advance.