Sketchfab Upload Change? Update?

Hello Erika,

Erika Luukas wrote:

RC is telling me Model 11 is already textured … it seems to be REMOVING the texture during upload process.
As you can see, prior to clicking ‘Upload to Sketchfab’, the model properties show it is textured and it can be Rendered as shown below…

When your model is too large to upload, RC tries to simplify it. But simplifying changes geometry of your model, so it have to be retextured since texture unwrap is connected with geometry. So it is nothing strange, that upload ‘removes’ texture…it should be replaced with new one, but the process get stucked (or fails) during texturing, as we can see at your screenshots.

Erika Luukas wrote:

I have tried to re-Unwrap and re-Texture but it tells me it is already textured. If I try to re-Texture anyway, I get another unknown error…

OK, this is really unusual behavior.
I though, that simplification creates some weird geometry and that causes texturing to fail…But it fails to texture same geometry, that was textured successfully before!

Temporary solution could be to export your model to FBX and textures as JPEGs, zip it with highest compression level and upload it to sketchfab. If your model is still too large, just scale down your texture in paint or some other software.

Erika Luukas wrote:

Could this be related to yesterdays other problem/bug reported in my other post regarding scaling which required the removal of camera priors to use the distance constraint tool?

It shouldn’t be related, but we try to investigate it. I hope we will find the solution.
We will try to simulate your issue with our data, but it is possible to send us your project? (without images, but including *.dat files)