The new sketchfab library is great to have inside TM, even if it's currently not very organized or easy to browse. I imagine once the implementation is improved, it will be a great addition to TM.
However one very apparent issue seems to be the quality of assets - they seem very low res compared to what you see in the thumbnails, and definitely not up to the level of Quixel assets. Is there perhaps a way to adjust the import quality of models? Or if not, is this something that could be implemented in future releasese?
hello francesco, many thanks for the reply. the asset quality issue exists on most of the random assets ive tried, but here's one that easily shows the 'issue'. also please note that the default material for all assets (at least all 10-15 that ive tried) come with %50 reflectivity turned on.
The reflection at 50% is set by default, it needs to be manually changed.
There some improvements to be considered down the road regarding the resolution and shaders for 3d assets from Sketchfab. There is not a fixed timeline, but it is under our radar.
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Thanks for the report. We are now investigating it internally.