Most of you are probably familiar with the month long challenges that run, on different topics, where people strive to create an artwork every day.
After doing a traditional art one few years ago, I wanted to now revisit the idea but with a twist.
I wanted to create art daily through October but with the help of Unreal 5.
I am following a prompt list I made with mostly random words. You can see it here:
The concept I have in mind is to use few Material and Post Process shaders I made the past few days, and create 2D pieces that imitate ink and have B&w look. I heavily rely on high geo counts to give me interesting detail in my post process. I use Megascans though in the next days I’ll be using more and more hand made props in Zbrush too. (imported in UE5 as Nanite, of course)
Here is Day 1: Cavern
And here is a short GIF I captured in UE5.
While the jpg is straight out of UE5, the Gif I did edit slightly in Photoshop in order to export it only in 2 values (pitch black and gray) and get some extra dithering.
I hope you find it interesting.
I intend to continue creating more art everyday, and if hopefully it is allowed by the rules of the forum, I intend to keep this topic as an “ongoing sketchbook” of sorts where I upload the art pieces everyday.
Alternatively you can follow me on Twitter in order to see them as I post them there.