Really cool plugin, !
One could actually use it even for something like a car or a tank. The bones would be replaced with gearbox, transmission, differential, wheel axle, engine, fuel tank and etc. Sure you could do it without it but it’s so much faster pipeline wise to just scale your rig and let plugin populate it properly with the geometry.
Do you have a general on/off “button” for Skeletronix component? Just to enable it’s rendering and calculation only when it’s necessary.