So we are making a game with assets from Synty Studios and I want to find a solid workflow for the different characters. I have been working on a character select system but right now I can only use the meshes that share the same skeleton.
I can’t seem to get the retargeting to work, does anyone now what I am doing wrong? I would love some tips when it comes to workflow when working with different character assets and animations.
Here is a video where I try to show the problem and what I am trying to do.