Skeleton not importing from Blender into Unreal

Hello again, I was wondering if anyone has any ideas on why the skeleton of the character model I made in Blender isn’t importing into Unreal Engine 4.

In the past I’ve imported a number of other models I’ve made in Blender and none of them have had issue. In fact, as a test I tried importing a different model in the exact manner as the problem one and the skeleton was imported without incident. So the problem appears to only affect the one model and I don’t know why. I even tried re-importing the model a number of times to no avail.

Can you please post a screenshot of the import window? Did you verify that the skeleton has been correctly exported?

The import window doesn’t show up when I import the .fbx file into Unreal Engine.

Here’s the settings I use for exporting models from Blender:

export_settings

export_settings_2

export_settings_3

I’m not sure what good posting do, since its the same settings I use for all the other models I export and I’ve never had problem before with any of them except one.

The only lead I have right now is that the import window isn’t appearing when I try to import the .fbx file.

That’s strange, can you share rhe fbx? If the panel doesn’t pop it’s usually because another file with the same name is already present in the folder and it runs an automatic reimport.

Can i ask you why are you using an old version of blender?