Sorry for the late reply. My DCC is Maya 2018 and 2020.
I’ve never really looked at the orientation of the bones after they’re in UE4. If your animations are applied correctly then maybe it’s nothing to worry about?
Sorry for the late reply. My DCC is Maya 2018 and 2020.
I’ve never really looked at the orientation of the bones after they’re in UE4. If your animations are applied correctly then maybe it’s nothing to worry about?