Hi everyone,
I looking for to use real time simulated hair for my project. But i’ve got a problem with the armature, the bones are too big !
https://drive.google.com/file/d/0B6H8A08Jqgs1dFFmSzNadF9td0E/view
When i simulate the hair’s collision, there are a “big deformation”, according the scale of the mesh probably… How can i resolve this ?
Thanks you.
Edit: solved