Skeletal Mesh vs Static Mesh

Static meshes, depending on mobility, will render much faster.

Overview of mobility:

Actor Mobility | Unreal Engine Documentation

General performance guidelines:

  • only use skeletal if you need keyframe animations
  • make all static meshes the lowest mobility required

General attachment guidelines:

  • you can attach static to skeletal, and vice versa, but …
  • static meshes only attach to static mesh of equal or lower mobility
  • only attach “movable” static meshes to skeletal meshes
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