I would like to start out with I am still new to Unreal Engine. I know a bit but still have a lot to learn.
I am currently playing with a weapon systems. I know the difference between static mesh and a skeletal mesh. My question is, is there a performance difference between the two? Also when adding attachments to a skeletal mesh, does that mesh need to be skeletal or can it be a static? I have my skeletal mesh and have the sockets ready to dynamically add the attachments just not sure if either or makes a difference?