Hello,
I have character with skeleton - h_v3_FM.FBX and hair h_v3_FM_Hair.FBX with the same skeleton.
When I importing h_v3_FM.FBX with scaling 2.5 in import parameters - it looks good.
But when I importing h_v3_FM_Hair.FBX with selecting skeleton h_v3_FM and scaling 2.5
it’s importing very strange:
http://s6.postimg.org/damij6sj5/screenshot_27.png
It’s looks like scaling of the mesh (by 2.5, as in import parameters) was not applied.
I tried to import h_v3_FM_Hair many times, with different import options, but it still importing in original mesh size, without mesh scaling.
How to fix this issue?