Skeletal Mesh Ref Skeleton still not properly initializing virtual bones

Hi, the object flags look good based on the changes since previously the skeleton had RF_NeedLoad whereas now it has RF_NeedPostLoad set. I have a CL to get this change integrated into 5.7 but the owner of the serialization code is out of office at the moment so it’ll be a few weeks until I can get it integrated. So I’ve created a JIRA that you’ll be able to track the status from.

Since we have that, and things are working for you, I’m going to close out this thread. But you can always reopen it if you want to discuss things further, or if any other issues come up around those changes.