Why root component with skeletal mesh not simulating physics?
Simulating physics switched to true
.
And in skeleton Physics asset is my asset where I can simulate collision.
But ingame my object just in air. What’s can be wrong?
Why root component with skeletal mesh not simulating physics?
Simulating physics switched to true
.
And in skeleton Physics asset is my asset where I can simulate collision.
But ingame my object just in air. What’s can be wrong?
Check The Collision Presets of your skeletal mesh.