Hello!
What i did:
- Made a control rig of skeletal mesh and added control to it so that SK mesh rotates while i rotate control.
- Drop the rig into level which gave me a level sequence where i added key changes in sequencer editor. When i play animation, the SK mesh animates.
- Right click on SK mesh (in the left tab of sequencer) > create animation sequence → to create animation sequence.
Problem: the animation sequence does not show SK mesh when i open it. It is empty.
Can anyone tell why this is happening? Thanks!