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Skeletal Mesh keeps resetting its position/rotation every time I change it

Hello fellow devs! I’m having a problem with my skeletal mesh. It imports fine, with all the materials being there and such, but the rotation is incorrect. Whenever I tried to rotate it correctly (I’ve tried rotating the skeleton, the mesh, and the PhysicAsset) and save it, it resets when I open it again.

Thanks in advance! :smiley: