I’m trying to import my FBX file as a skeletal mesh in UE4, but the program crashes every time I try to import it. It cost me quite a bit of time the first time it happened so I’m just wondering if there’s something I’m missing.
Thanks for your help!
Never mind… the file I was trying to import didn’t have a skeleton created for it, so it was just crashing UE4 repeatedly.
I’ll leave the post here just in case anyone else tries to do what I did by mistake and it causes them to lose work (or just frequently save projects).