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Skeletal Mesh Disappear on Mobile ES2 after update 4.21 ->Not bone count limit problem

Hi,
I have a problem with my model. After updating to 4.21 it disappear on Android Builds and Editor preview Es2. The Bone count is 39 so it’s not the bone count limit.
I made an asset audit and got this.

And here is the difference between Shader5 and Es2

Shader5

Es2

+1
Find the same problem when tested 4.20 project on 4.21

https://answers.unrealengine.com/questions/853085/skeletal-mesh-disappear-on-mobile-es2-after-update.html

I facing the same issue. I’m on 4.21.1after i build the apk the skeletal mesh is hidden in game. I don’t why this is happening. Maybe there is bug.​​​