Skeletal Mesh Creation

Good Day Fellow Devs!

First, thanks for taking the time to drop by my little post here.

I am looking for one of two things:

A Rigger - someone who can take the many meshes I have and rig them to the game’s skeleton for armor pieces.

OR

A step by step on how to take what they gave us and use that for chest, legs, feet and hand skeletons.

Every time I export one, apply the new mesh and go through the entire process of painting the weights and poo only to have it blow up on re-entry. (That’s HOURS of work with no fruit to bare)

I’d kind of prefer BOTH if I could - the more I know, the better I can be helpful to others too.

If you know - and would rather not publicize it - I am more than willing to go one on one and work my booty off doing so.

Oh, I use Maya 2016 at the moment.

Thanks again for your time.

You can contact me here or through steam: http://steamcommunity.com/id/lordtenchi

Good News. I’ve learned how to use the rigging inside the Ark Dev Kit all on my lonesome. Finally!

hooray!

waits patiently for easy noob tutorials for the rest of us