SK_Mannequin is broken

Hi,

I made tried retargeting an animation that I imported and it ended up breaking my SK_Mannequin Skeleton and some other things, I’ve coped over the default content from a new project to try and restore it, and it sort of worked but it’s still broken.

Any ideas?



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Try verifying the engine

image

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Completed that but still no change unfortunately

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And now a new project?

It keeps complaining about SK_Mannequin not having bones or something from the m_med_nrw_body which is the MetaHuman base skeleton

this might help, this animation isn’t playing the way it should, it should make the character crouch

Hmm, sorry, not really my area. I don’t think the mannequin is broken, does your import have all the right bones?

I couldn’t figure this out after comparing a brand new project, so I’ve just googled how to reset my local files to be that of my most recent commit to GitHub and its working again now, thanks anyways! :slight_smile:

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