SK_Mannequin is broken

Hi,

I made tried retargeting an animation that I imported and it ended up breaking my SK_Mannequin Skeleton and some other things, I’ve coped over the default content from a new project to try and restore it, and it sort of worked but it’s still broken.

Any ideas?



Try verifying the engine

image

Completed that but still no change unfortunately

And now a new project?

It keeps complaining about SK_Mannequin not having bones or something from the m_med_nrw_body which is the MetaHuman base skeleton

this might help, this animation isn’t playing the way it should, it should make the character crouch

Hmm, sorry, not really my area. I don’t think the mannequin is broken, does your import have all the right bones?

I couldn’t figure this out after comparing a brand new project, so I’ve just googled how to reset my local files to be that of my most recent commit to GitHub and its working again now, thanks anyways! :slight_smile: