size of UE5 built from source

I cloned the UE5 source and after building it expands to 200 GB. Is this normal? I have noticed that the plugins folder is 66 gb and the intermediate folder is 39 GB.

Is there any way to clean-up or select the stuff that I don’t need when building from source? I followed the official documentation on the Unreal website to build from source.

I just finished compiling, also 200G , 6.5hours.and how long did you use

It took me about 3 hours. I did a bunch of research and I found out that you can delete the intermediate folder in the engine directory however, this will lead to re-compiling the engine from scratch if you change anything within the engine and it will take a lot of time.

There is also a bunch of pdb files generated that are only useful for debugging purposes that can be safely deleted.

The biggest confusion to me is plugins folder which is 66 GB. It seems very off but I have not found anything relevant to it.