Project Title:
SIREN
Description:
It’s a dark-fantasy soulslike, but you’re a mermaid fighting Abyssal evil. The world’s first fully-featured marine-mythology RPG. This game is not yet funded, and we are looking for designers willing to join our (currently) unpaid passion project, based on their excitement at the concept.
Art style:
For a rough idea, see our announcement trailer on Youtube here: SIREN - Announcement Trailer
Vibe:
-
Ancient sea gods.
-
A sealed Abyss, broken open by the wreck of a sinking ship.
-
Soulslike combat
-
Ambient neon synthwave and Lovecraftian drone-metal.
-
Dark-fantasy
Team Name:
Loreseeker Games LLC
Team Structure:
David Johnson (Project Creator)
Creative Director and Lead Systems Designer - 2 years.
Andrew Meredith
Narrative Development and Dialogue
Evan Koessler
Sound Designer and Composer
Previous Work:
N/A - first title.
Talent Required:
Character Modeling / Rigging / Animation (1)
-
High proficiency with UE5 Control Rig and up-to-date anim-graph workflows.
-
Will be rigging and animating mermaids, so there is not much reference to work with.
Creature Modeling / Rigging / Animation (1)
- Will be taking on the daunting task of animating an octopus, which will be one of the most visible characters in the game (Basically a permanent companion to the player character).
Lead Environment Artist (1)
-
Will design and oversee the creation of a 7km x 7km open-world seafloor environment, as well as cave systems. Coral reefs, large rock structures, abyssal cliffs, etc.
-
Expected to utilize UE5s new procedural systems and World Partition.
Our team is incredibly small at the moment. We only have one person working in-engine, so many roles beyond those listed above need to be filled. All interested parties are encouraged to contact us.
Website:
Contact:
E-mail: loreseekergames@gmail.com