Single/Multiplayer, Touch & Vive blueprint only Template

Hello,

I’ve managed to compile UE4.22 with the adjustments as described in the PDF, as well as the template.

When launching the template project on the Quest however, it deploys the application to the device but the application closes instantly. In the bottom right corner I get a “Launch complete” message, instead of it remaining in the “Running on quest…” state.

When trying to run the deployed application via the Library in the quest dashboard, I am getting the following error: " keeps stopping". Installing a packaged version via ADB results in the same " keeps stopping" error while trying to start the application.

I got the Epic VR template running on the Quest, so I am guessing I it has something to do with the projects settings? Any idea what I might be missing? Or does it perhaps have something to do with the pp materials not being supported as mentioned in this post:

Thanks,
Danny