Single/Multiplayer, Touch & Vive blueprint only Template

@marc.isaacs @SenseiHaketon I cannot tell you why you get this error. This code is not from me but from Oculus (same function is found in the Avatar plugin). However, this function is only to inform you of which asset is loaded when avatar is requested (message found in log). So yes you can remove this function, but you should also remove all references to avoid other crashes.