@meuliano Just to be sure, there’s the procedure:
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Download the Unreal Engine .zip file from github (or sync through github app)
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Unzip
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Setup.bat
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GenerateProjectFiles.bat
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Open UE4.sln with Visual Studio
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Make the modifications needed to the engine, as specified in pdf document
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Build UE4
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Download the latest Template .zip from github (or sync through github app)
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Right-mouse click on .uproject, Switch Unreal Engine Version, for correct engine version
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Open .sln with Visual Studio
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Make changes to the ProteusOvrAvatar.cpp if using Unreal 4.21, as specified in pdf document
12 ) Build -
Now ready to open .uproject