Single/Multiplayer, Touch & Vive blueprint only Template

Context: I’m learning Epic myself only for the last few months so might not be the best way to do this
Inside the MotionControllerBP,
Created a Integer Variable and Rep Notified it (Mines Called GloveType),

Then in the OnRep_GloveType Function

changematerial.png,

Create a Custom Event Replicated Run on Server, With an Integer Input for new Glove type,
have that event Set w/ Notify GloveType Variable.

Calling the Custom Event from the Avatar_Master to both BPMC2LEFT and BPMC2RIGHT,

I have this mapped to the grip function to change gloves depending on what gloves I’m holding, but I guess it should be easy enough to work out how to do it from the gamemode.

(Hope the picture comes through ok first time I’ve uploaded a picture).