Single/Multiplayer, Touch & Vive blueprint only Template

@Liquidgands From my early tests, seamless travel did not work with the same problems you encountered, something to do with the controllers.

As a side note, I returned to 4.15 since I wasn’t able to initialize Steam API with 4.16
I’ll wait until next 4.16 iteration to retry this version. Seems that VOIP and widget interaction will be easier with 4.16