So, currently I have both of my dice sharing the same actor blueprint, but they exist as two different objects in the scene itself.
What I would like to do is:
When the mouse clicks on one die, both are controlled.
The mouse drags both dice.
When the mouse button is released, both dice are released.
I guess my biggest issue here is that I don’t know how to control both dice simultaneously.
Would it be possible to have all actors that have the same blueprint follow the mouse input at the same time, or would there be another way to complete this task?