Single Line Trace by Channel returning null location

Hello,

I’m having a little issue with a line trace returning 0,0,0 even though the debug appears to be hitting my player controlled actor.

Here are some screenshots of what I’m getting.

ce747c1676da424f4db90fff5e7e9eb0d56a9167.jpeg
58e3d484788ab2bdfef35843122ad05db891a9d9.jpeg

Anybody have any clue as to what’s going on here?

make sure in your character bp , the capsule component is blcoking visibility

I’m not sure how I missed that one!

Thanks Mhousse1247, all sorted now.

glad it helped