Single Layer Water Material Shadow clipping

Hello, I am having issues with a Single layer water material that i’m trying to setup.

I have this very basic material for now.

The issue is that the shadows on it are clipping at a very small distance, making the whole thing look ugly.

The only info i found on the forums where about the shadows being ugly or blocky, but no one seem to have this clipping issue.

is there any way i could fix the shadows clipping distance or even disable the shadows completely on the plane ?

In the video you can clearly see that the shadows are rendering just fine on relular terrain but clip only on the Single layer water material.

I found out what was causing the issue, In my directionnal light settings, i changed the parameter : “Num Dynamic Shadow Cascade” to 7 thinking it would make shadows look better, however the limit is 4, going above the limit will cause issues depending on the scalability settings.