Single key pause/unpause trouble. What is blocking input?

Thanks a lot for the help!

I might be misattributing the cause here - I’ve been fighting this for a couple hours, changed about a million things so by now I am a bit scatter brained.

But, yeah definitely something I did with the player controller there. Weird thing is that early I was messing with the “tick even when paused” and that was doing like what you’d expect - still allowing me to use the player controller despite being paused.

Sorry to revive an old thread but googling this lead me here.

My problem was that I didn’t make the very top most widget focusable.

When I ticked “IsFocusable” it worked and I didn’t need to untick “Tick while paused” in the player controller or anything like that.

Hope that helps someone!