I would like to animate widget inside level that has Space set to Screen with smooth sin wave up and down animation.
This solution seems fine when Space is set to World with set Timing Policy, problem is with Space set to Screen which I prefer because the widget is conveniently resized based on player position and rotated to face him.
But the movement is not smooth at all because of event tick is not ticking in real time on this widget (If I understand Timing Policy on Screen space Widgets correctly)