Simultanously can be loaded only one GameMode/HUD/PlayerController is that correct?
So when i change map, then UE4 recreate GameMode/HUD/PlayerController objects? and only 1 instance of such objects exists at a time?
Simultanously can be loaded only one GameMode/HUD/PlayerController is that correct?
So when i change map, then UE4 recreate GameMode/HUD/PlayerController objects? and only 1 instance of such objects exists at a time?