Simulation of Satellite Image

Hello,

I would like to simulate taking an image of a satellite from another satellite. Imagine taking a photo of the satellite, I want to generate an image so that the satellite will be in the correct spot and orientation. How do I start going about this? I am new to Unreal Engine and don’t know where to start.

Hi Mahome,

In the Content Examples project, in the ‘Blueprints_Advanced’ map example “2.2 Actor Tracking” shows a spotlight that points at the player. Some of this logic could be used to point the camera satellite at the target satellite.

For more of a ‘video feed’ approach look into “Scene Capture Components” (there’s an example of this in the Content Examples UMG map at display 3.1)

There’s also some screenshot functionality built in.

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