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Simulating plant growing

Hi guys, I’m fairly new to UE4. I’m currently using it for my thesis and I was wondering if there is anyone that can help me out with this? I’m wanting to run a simulation of plant growth which is triggered by an in game action such as stepping into an area or something along those lines. If anyone can help me out it would be much appreciated. I’ve asked uncle Google but have not been able to find anything. Thanks in advance

there a millions of tutorials on youtube, I remember seeing one that may help with what you are wanting to do some sort of overlap event, ir remember it looked really basic to implement aswell. I’m a total noob so, I might be confused here but I think that’s what youre looking for.

For the growing simulation: Take a look at Content Examples -> Blueprint_Splines -> 2.3

https://docs.unrealengine.com/latest/INT/Resources/ContentExamples/Blueprint_Splines/index.html