Simulate Physics on death help

Hey Guys

So I have a first person shooter game at the moment and I want the enemies to do a ragdoll drop when they die. I have made a start to this but have had no luck so far and I am a bit stuck as I couldnt find a tutorial for doing this could anyone drop me some help on here.

Bit of a beginner at blueprints ETC.

The mesh I have does have a skeleton with bones

I will drop a screenshot of the blueprint matter I have so far down below.

Cheers

This is the most recent video from Epic that covers ragdoll. They handle ragdoll in order to show how to do pose snapshots. They show how to go ragdoll on a key press so you just need to trigger it on death instead. Oh, and probably add an impulse at a particular bone if the death was due to something like a bullet.