I want to have NPCs spawning into my level out of sight, the location they walk in from is going to be randomly picked from a set of possible spawn points. They’re all going to walk to the same destination where they will wait for the player to interact with them.
I thought this simple setup would be enough, but it’s not working. I’ve found NPC walking tutorials but they’re all for either randomly walking around the level, walking along a spline, or walking randomly between set waypoints, nothing that I’ve found applicable for this purpose. I’ve got a NavMesh already set up in the area.