Simplest way to change Master Volume?

Just touched Audio section in Unreal Engine, so far made 3 working sliders for:

  1. Music
  2. Ambient
  3. Effects

But how to change volume of the entire game?
Sound Class ‘Master’ i don’t understand, since what the point of it, my 3 Sound Wave assets already have their Sound classes specified.

I would just make it when you change master volume it changes all of the other sounds all together but synchronized.

No, i found that simple way. Create Master Sound Class, and then create/add all other stuff as children and that’s it.
UnrealEditor_KCY64zjMjP

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