Removing the head from a UV mapped model will just remove those UV’s in Blender the rest will stay exactly the same. In fact everything else will stay the same (rigging etc.). But, why would you remove his head? Just curious.
Removing the head from a UV mapped model will just remove those UV’s in Blender the rest will stay exactly the same. In fact everything else will stay the same (rigging etc.). But, why would you remove his head? Just curious.