I have tried everything i could find and none of it fixed it. My pawn should start walking towards my character but instead, it does nothing and i get this error after stopping the game.
Thanks in advance.
bump //2short
Your AI character requires a movement component.
Added a InterpMovement component, still get same error
InterMovement does not have nav mesh capabilities. Use FloatingPawnMovement instead.
How do iget itto walk to local instead ofsliding andnotturning and itcanclip throught the ground
Easiest and quickest way: use Character instead of Pawn.
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Thank you!