Hi I’m trying to make a actor blueprint spawn multiple times along a spline by the variable specified as GoldenRings_Amount. I think ive worked out the basic math, However I did really **** at school. I realise that by dividing the line it will not place an actor at the 0 point and I havent got round to thinking about that part yet as I cant even spawn anything. If I use spawn actor from class. Set get location distance along spline to world and use the transform from the GoldenRingSpawnLocation Vector variable It just spawns 2 of them, one at the start and one at the end of the spline…eventhough when I print the vectors to the screen It shows 4 different coordinates…
The game itself looks really nice I have surprised myself with it.
No idea what I’m doing wrong can someone please help me.
Thanks
Heres some pics: