In the example 3rd person blueprint, I want it so that when you press a button, it generates an object in front of the blue character wherever he is. However I don’t understand how to reference position of the blue character in the level blueprint since the character isn’t generated until the game starts. I know this is simple, but I’m having difficulty with this. Thanks so much!!!
Get Player Pawn gives you whatever pawn BP is possessed by the controller.
Thank you, that worked perfectly.