Simple question, how to make an AI that follows a ball with physics infinitely, pushing it and moving after it?

I tried using variables, the most I achieved was that the AI ​​runs to the ball and stops.

Hey there @BossEmae! Welcome to the community! It sounds like you just want an AI to roll a physically simulated ball infinitely, but that can have lots of caveats like direction, pathing, and other logic. What’s the full use case?