Simple Question about Creating Assets

Hi All,

Sorry if this seems like a simple question, but how exactly would one create an object that is visible to the content browser (editor) through c++?

This mainly pertains to inbuilt objects such as materials, curves etc.

So I guess the question is, how do I create a UCurveFloat / UCurve object using C++ that will appear in the content browser? – (Seems I’ve tried everything! :confused:)

Thank you for any help in advance!