I would like to know how to go about a simple ID and Reveal mechanic. Similar to the Pokédex or Kindrex from journey to the Savage planet
I’m thinking of a linetrace, the linetrace hits an object or pawn, checks for a tag? Or check a list of tags? Or Struct and Data tables? If the tags or data matches, it reveals the info on an Encyclopedia UI
Any ideas or blueprint help would be greatly appreciated!
Cheers
So I have created a The following BP’s
A Kindex Actor and a child … One is a Fly and The other is a Zombie
A Data Table linked to a struct
and a UI to display the result.
I have made a Linetrace from my character that basically checks if the object has been scanned, if it hasnt it sets it , and of not it gets the data table row, adds the UI to the viewport and Updates the Kindex Entry
The next thing to do is add a way to make it a list of scanned object in a UI and save them. A progress percentage is also the next steps, so a player can 100% all findings in the game.