Hi guys, I’ve been having no clue how to get this emitter to display on Android, although it displays correctly in the Mobile/Android preview. I have to admit that I am working with the UE 4.11 preview 4, which not supposed to be stable. Anyway, I think the case is too simple to have an engine bug involved.
I’m trying to achieve a beam between two points in the space. The material is really as simple as this:
Just a shiny white beam thing that’s supposed to connect two points in the space.
The emitter itself incorporates these modules:
And is supposed to look exactly as on the preview.
It displays in-game on PC, it displays with the editor android preview, but it doesn’t display on the phone.
Any idea what can be wrong?